Ghazaleh Shahabirad
Level & Narrative Designer
Education
Game design- Level Design Specialization
Futuregames - Stockholm (2024-current)
Bachelor of science in computer engineering
Shiraz University - Iran (2010-2015)
Experiences
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Lymbo | Game Designer |Group| Unreal Engine 5
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Narrative, Branching Dialogue, System & Quest design
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ThornBound | Level Designer |Group| Unreal Engine 5
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Onboarding, Stealth, combat, escape sequence
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Eggsile | Level Designer |Group| Unity
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Puzzle, 2-player isometric CO-OP
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Little Sprout | Level Designer |Group| Unity
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Puzzle, Platformer, Product owner
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Hunted Bakery | Level Designer |Group| Board Game
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Co-op, System, Narrative, Illustration
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Collaboration
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4 Group projects in teams of size 10-16
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Collaborating with game artists, VFX artists, animators, programmers and agile managers.
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Product owner in one group project
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maintained design vision, prioritized tasks, and led focused meetings.
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Iterative design based on playtests and feedbacks.
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Experience working on and improving other designers' levels and ideas
Contact
Languages
English
Persian
Skills
Level Design
Puzzle Design
Narrative Design
World Building
Scripting
Team Collaboration
Softwares






